Damage

Damage immagine illustrativa di Soulframe


Damage immagine illustrativa di Soulframe

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Damage immagine illustrativa di Soulframe

Damage, dealt by foes and friends alike, is more than just a way to reduce an opponent's life to 0 - it comes in different forms, adept at overcoming specific defenses and inflicting unique effects.




Overview

Damage is a key Gameplay mechanic in Soulframe. It can be inflicted by Weapons, Pacts, Foes and Hazards. It is more than just a way to reduce an opponent's Life to 0 - it comes in different forms, adept at overcoming specific defenses and inflicting unique effects.

There are currently 11 types of damage in Soulframe, each adept at overcoming specific defenses and inflicting unique effects:

Note that these currently use Warframe icons as a placeholder, due to the two games' shared codebase until Soulframe's damage types receive further tuning and icons of their own.

Damage Caps

Many sources of damage will scale to higher values based on the relevant stats. Most of these scaling damage values are capped in one way or another:

Weapon Damage Caps

Damage immagine illustrativa di Soulframe

Weapons will scale with their attuned Virtues until reaching their Attune Cap. Once the weapon is Rank 30 and this cap has been reached, the weapon will have attained the Damage Cap displayed on its corresponding page.



This is the Damage Cap for the weapon itself, and does not include additional buffs, either temporary (such as Runes or

FellustFellust

) or permanent (such as Totems or

SoulboundSoulbound

). However, it is possible to use temporary Virtue buffs, such as

Echo Stones

, to reach a weapon's Damage Cap prior to external damage buffs.

Note that Heavy Attack damage is not displayed correctly in the in-game UI at the current time - read the Damage Data section for information on how accurate damage values are calculated.

Damage immagine illustrativa di SoulframeFor more information on how weapons scale with Virtues, see Attunement. For information on how weapons' Damage Caps have been calculated, see Damage Data.

Pact Arcanic Damage Caps

Damage immagine illustrativa di Soulframe

Pact Arcanics that deal damage to Foes will often scale with their corresponding Virtue. In the case of some, but not all, Arcanics, this damage will be capped at a maximum value - where known, this will be presented on the Arcanic's page.



Once example is

Rump ThumpRump Thump

, which will scale with the Envoy's Armour stats until reaching its Damage Cap.

Visual Display Cap

Damage immagine illustrativa di Soulframe

Soulframe's sister game, Warframe, has a visual display cap of 2,147,483,520 Damage, which is the limit of a 32-bit signed integer. Due to being developed in the same engine, it is likely that Soulframe shares this display cap - however, due to its more grounded and intentionally-paced combat, it is unlikely that this cap will ever be seen outside of bugs.



Damage Types

Arcanic

Damage immagine illustrativa di Soulframe

For Pact Abilities, known as Arcanics, see Pact Arcanics.



Damage immagine illustrativa di Soulframe Arcanic is a damage type that has a chance to inflict Arcanic Status on Foes. Arcanic Status deals 100% of the hit's damage over 2 ticks, for 50% damage per tick that are affected by Enemy Armour.

Damage immagine illustrativa di Soulframe When inflicted by enemies, Arcanic will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.


Arcanic Sources

Blunt

Damage immagine illustrativa di Soulframe Blunt is a Physical damage type.

Damage immagine illustrativa di Soulframe When inflicted by enemies, Blunt will count as Physical Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Physical Defense.

Blunt Sources

Flame

Damage immagine illustrativa di Soulframe Flame is a damage type that has a chance to set Foes ablaze. Targets who are on fire will receive an additional 35% damage per second over 4 seconds, and their Enemy Armour will also be reduced by up to 50%. The armour reduction reduces gradually over 6 seconds after the burn effect is over.

  • The proc does not appear to stack.

Damage immagine illustrativa di Soulframe When inflicted by enemies, Flame will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

Flame Sources

This list is incomplete. You can help by expanding it.

Sharp

Damage immagine illustrativa di Soulframe Sharp is a Physical damage type and the most common, dealt by almost every Foe and Weapon in Soulframe.

  • It can inflict Bleed: a damage-over-time status effect equal to 20% the attack's damage each tick for 5 ticks.

Damage immagine illustrativa di Soulframe When inflicted by enemies, Sharp will count as Physical Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Physical Defense.

Voltaic

Damage immagine illustrativa di Soulframe Voltaic is a damage type that has a chance to cause a stun effect.

  • Voltaic status briefly staggers the affected enemy and nearby enemies, while making the target enemy take additional stagger damage.

Damage immagine illustrativa di Soulframe When inflicted by enemies, Voltaic will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

The

Voltaic Snare

, whilst a Hazard, does not directly deal any Voltaic damage to players.

Voltaic Sources

This list is incomplete. You can help by expanding it.

???

Damage immagine illustrativa di Soulframe ??? is a damage type which can enable friendly-fire and causes those affected to glow a purple hue.

Damage immagine illustrativa di Soulframe When inflicted by enemies, ??? will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

Damage immagine illustrativa di Soulframe Sources

???

Damage immagine illustrativa di Soulframe ??? is a damage type with an unknown effect. Visually, it causes sparks to fly from the heads of those affected.

Damage immagine illustrativa di Soulframe When inflicted by enemies, ??? will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

Damage immagine illustrativa di Soulframe Sources

???

Damage immagine illustrativa di Soulframe ??? is a Physical damage type. Can reduce damage by 40% and causes those affected to glow green whilst emitting yellow particles.

Damage immagine illustrativa di Soulframe When inflicted by enemies, ??? will count as Physical Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Physical Defense.

Damage immagine illustrativa di Soulframe Sources

This list is incomplete. You can help by expanding it.

???

Damage immagine illustrativa di Soulframe ??? is a damage type which can cause a blue, low-damage flame-like effect.

Damage immagine illustrativa di Soulframe When inflicted by enemies, ??? will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

Damage immagine illustrativa di Soulframe Sources

???

Damage immagine illustrativa di Soulframe ??? is a damage type which can slow targets and causes enemies affected to become covered in frost.

Damage immagine illustrativa di Soulframe When inflicted by enemies, ??? will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

Damage immagine illustrativa di Soulframe Sources

Poison

Damage immagine illustrativa di Soulframe Poison is a damage type which has a chance to inflict the poisoned status effect, which deals small amounts of damage over time.

  • Damage dealt is 16.25% hit damage over 8 ticks for a total of 130%. Damage is not affected by Enemy Armour.

Damage immagine illustrativa di Soulframe When inflicted by enemies, Poison will count as Magick Damage, and thus be mitigated by the Envoy's Damage immagine illustrativa di Soulframe Magick Defense.

Damage immagine illustrativa di Soulframe Sources

Index of Gameplay Systems

Damage immagine illustrativa di Soulframe
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