Fipple Flute


Overview
The Fipple Flute is a key item and Gameplay System in Soulframe. The
Player Envoyfirst collects it from Rivernest during Rise, Envoy, the game's introductory Fable.
Much like other controls in Soulframe, the controls for the Fipple Flute can be customised in Settings > Keybinds/Controller > Fipple Flute.
Mechanics
Music comprises a key aspect of the ancient and timeless magicks of Alca. As such, the Fipple Flute is of great importance, and is used in many areas throughout the game:
Charming Animals
Use the Pull Smite input (default Spectral Sight + Light Attack) on an animal to charm it with the Envoy's Fipple Flute and earn a Totem.
Echo Stones
Interact with any of the Echo Stones found throughout Midrath to reassemble it through the magick of music, earning a Virtue boost and randomised loot.
Eternium Gardens
Whilst in the Nightfold, use the Music emote and successfully play the song to be spirited away into the Eternium Gardens.
Trivia

- When charming wild Animals with the Fipple Flute, the scroll stays static and the notes move from right to left.
- These notes have a transparent brown ring around them, and sparkle when moving.

- When playing the Fipple Flute at an Echo Stone or from the Emotes menu, the notes are static and the scroll moves from left to right.
- These notes will glow with a green and blue ring when the scroll passes over them, and a blue 'shattering' effect when played correctly.
Media
Index of Gameplay Systems

