Blitzel


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A finely balanced bow of Ode'n make. Invented shortly after the Alcan conquest. Taking amusement from the Dendrit hunters' primitive weapon of choice, Ode'n blademakers crafted the Blitzel from the many discarded bows littering the late battlefield. Thus, a new addition to the Sinecure Armamentarium.
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Blitzel
Blitzel

Stats



SlotWeapon
RarityUncommon
OriginBlitzel immagine illustrativa di Soulframe Ode'n
ArtBow
Damage TypeSharp
Req Virtue12 Grace
AttunementCourageCourageGraceGrace
Smite1 in 50
Smite Percent2%



StatLvl 0Lvl 30
Attack4795
Charged Shot118166
Arrow Hail2121
Stagger2454


Damage Caps ⓘWeapon attacks will deal a maximum amount of damage based on how high the player's attuned Virtues are. Click here to read the Attunement section for more information.
Light Attack166
Charged Shot ⓘNote that Charged Attack damage is not displayed correctly in the in-game UI at the current time. Click here to read the Damage Data section for information on how this is calculated.342




Overview

Blitzel is a Bow of Ode'n design.

Acquisition and Crafting

Blitzel immagine illustrativa di Soulframe Fragments Required: 2



Drop Sources

Blitzel may be acquired from the following Drop Sources:



Trivia

  • Blitzel was transformed into ThistleThistle during Preludes 9, and was reintroduced alongside its Fragments in Preludes 10.
    • Any changes prior to Preludes 9 are relevant to Thistle, but are kept in the Update History for record-keeping

Update History

  • Fixed crash when firing
  • Updated walking animation while aiming
  • Added sound FX for aiming while in midair
  • Fixed turning invisible with increased fire rate if Picktrix PowderPicktrix Powder is cast immediately after GlamourGlamour
  • Fixed attacks playing Longblade SFX
  • Fixed Blitzel requiring only 1 Fragment to craft instead of the intended 2
  • Fixed animations looking jittery or repeating when attacking right before landing from a jump
  • Fixed Blitzel not being able to Splinter regular shots
Preludes 10 (2025-05-28)
  • Blitzel reintroduced as a separate weapon
Preludes 9 Hotfix 6 (2025-04-11)
  • Fixed animations that could cause clipping into the Envoy's torso or torso twisting during charged walk transitions
Preludes 9 Hotfix 5 (2025-04-04)
  • Minor sound adjustments
Preludes 9 Hotfix 4 (2025-04-03)
  • Shatter damage can no longer be blocked by enemies
Preludes 9 Hotfix 3 (2025-04-02)
  • Fixed sometimes getting stuck in the bow charge animation
Preludes 9 Hotfix 2 (2025-04-01)
  • Fixed crashes caused by Bows
Preludes 9 Hotfix 1 (2025-03-29)
  • Fixed aimed shot becoming a ground finisher after using a ground finisher
  • Fixed Arrow Hail targeting non-hostiles
  • Reduced knock-down chance of 'My Leg!' skill
Preludes 9 (2025-03-28)
  • Blitzel transformed into ThistleThistle
  • Bow Combat Rework
    • Primary attacks prioritize shooting over melee
    • Arrows are now functionally infinite
    • Enemies will attempt to dodge shots
    • New Mechanics
Preludes 7 Hotfix 7 (2024-11-14)
  • Adjusted the timing between the second and third strikes in melee combo
Preludes 7 (2024-10-31)
  • Increased Blitzel's draw time
  • Reduced the hold time needed for a focused shot
Hotfix 1.3.4 (2024-5-14)
  • Fixed not being able to exit early from back finisher animation

Index of Weapons

Weapons
Sidearms


Blitzel immagine illustrativa di Soulframe
Ultima modifica 8 giorni fa da lino9999