Wiki>Patti>Ode Tempest

Ode Tempest



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Lightning cracks where thunder bodes. Voltaics strike against their own. Rebind your arm to Tempest Ode. Harness the power of Ode'n technology. Though freed you are, your Tempest training may prove useful still. May they rue the day they stole your frame.
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Ode Tempest
Ode Tempest


Ode Tempest immagine illustrativa di Soulframe
An Envoy wears the Ode Tempest Pact in the Nightfold.

Overview

Ode Tempest is an Ode'n Pact, allowing the Envoy to harness the Ode's Voltaic power for themselves.

Unique Kick

Thanks to its

GravitateGravitate

passive, Ode Tempest bears a unique Kick animation modifier. Instead of kicking, the Envoy will utilise a

Ode'n SynsylkSynsylk

grappling hook to propel themselves towards an enemy.

Acquisition & Crafting

Ode Tempest immagine illustrativa di Soulframe Fragments Required: 1



Drop Sources

Ode Tempest may be acquired from the following Drop Sources:

Source Price Quantity Rank Required
Alca's Children 27,500 Ode Tempest immagine illustrativa di Soulframe 1 Ode Tempest immagine illustrativa di Soulframe Rank 5: Alora's Ward
Silent Rose 27,500 Ode Tempest immagine illustrativa di Soulframe 1 Ode Tempest immagine illustrativa di Soulframe Rank 5: Silent Saboteur
Wares of Zenith 215 Ode Tempest immagine illustrativa di Soulframe 1 -



Abilities

Ode Tempest immagine illustrativa di Soulframe

This Pact's ability data is a work in progress as the community works together to understand its intricacies amidst sweeping Updates and rapid Hotfixes. Feel free to contribute by hitting the Edit button, or to discuss data via the Wiki Discord!


Ability Information

Effect
Sends forth an Ode'n sphere that carries enemies in its path, exploding at the end.
Assigned Virtue
Courage
Unlock Level
0
Cooldown
34
Type
AoE

Ability Details

"Bowl down foes with a Seismor. Raze the earth with a rolling ball of destruction."

  • The Ode'n sphere groups Foes in its path and carries them away, then explodes after a short distance.
    • Explosion deals 100 Damage, and an unknown amount of Stagger Damage against foes.
      • Whilst the Damage has radial falloff, the Stagger Damage doesn't appear to fall off with distance.
      • Explosion radius appears to range from 3m - 5m, scaling with Courage.
  • Distance traveled is [13 + Courage / 5] metres.
  • Roll contact damage increases by 5 per tick, and ignores Enemy Armour.
    • Initial tick deals 55 damage, and does not scale with Courage.
    • Tick damage may be halved randomly.
    • Only enemies directly touching the sphere receive the contact damage, and damage may be lower if they are far away from the sphere.

Ability Information

Effect
Creates a zone that renders enemies more vulnerable to stagger damage.
Assigned Virtue
Spirit
Unlock Level
5
Cooldown
44
Type
AoE, AoE Debuff

Ability Details

"A storm in a sphere. Enemies in the storm take extra Voltaic damage. Amped by Atmos Sphere."

  • Astra Sphere's in-game description is misleading, as it does not have any specific interaction with Voltaic damage.
  • Upon casting, creates a circular zone in front of the Envoy that Staggers and applies a Stability debuff to Foes that enter it.
    • The Stability Debuff causes enemies to take about [2.5 + Spirit / 30] x extra Stagger damage from attacks.
  • Radius does not appear to scale with any Virtue.
  • Zone and debuff duration is 15 seconds, and does not scale with any Virtue.
  • When paired with Atmos SphereAtmos Sphere, reflects 50% of mitigated damage towards the attacker.
    • Can reflect status effects.
    • Damage reflected to enemies is affected by Enemy Armour.

Ability Information

Effect
Summons an orbiting Ode'n sphere, which grants protection to the Envoy and nearby allies.
Assigned Virtue
Grace
Unlock Level
10
Cooldown
45
Type
AoE Buff

Ability Details

"A covert device of Ode'n armour. Orbited by Atmos, you are shielded from strikes. Amped by Astra Sphere."

  • For 20 seconds, the Envoy and nearby allies have increased Armour and immunity to Stagger. Foes that strike the Envoy will have their attacks returned as Stagger damage.
    • TBD whether reflection also applies on buffed allies, or just the caster.
    • Reflected strikes will also deal 1 Damage to the attacker.
    • Reflected strikes can Smite the attacker.
  • Atmos Sphere grants [7.4 + 0.131 x Grace] Charges, rounded to the nearest integer. Hits received whilst protected have [36 + 3/5 x Grace] of each Defense type added, including Stability.
    • At 39 Grace it will grant 13 Charges, each reducing 60 Damage and Stagger Damage.
    • Any hit will consume a charge, including from DoT effects like fire.


  • When combined with Astra SphereAstra Sphere, enemy strikes will be reflected as both Stagger damage and regular Damage to all enemies within Astra Sphere's radius.
    • Reflects 50% of incoming damage, affected by Enemy Armour.
    • Despite reflecting 50% of damage, the Envoy receives nearly full protection - taking only 1 damage.
    • Can reflect status effects.

Ability Information

Effect
The first strike of a ground finisher deals an additional instance of damage.
Type
Passive

Ability Details

"Pound the earth with meteoric force. Deal additional Voltaic damage on downed Enemies."

Performing a Ground Finisher on a downed Foe will trigger an extra hit dealing 45/50/55/65 Voltaic Damage on the target and any nearby enemies.

Ability Information

Effect
Kick whilst facing an enemy at range to grapple towards them, charging the Envoy's next melee or thrown attack with additional Voltaic damage.
Type
Passive

Ability Details

"Latch onto your target with Synsylk thread. Fly forth and strike to deal additional Voltaic damage."

  • Performing a Kick towards a Foe from up to ~14m away (may scale with an as yet unknown Virtue) will grapple the Envoy towards the target, and grant an extra hit dealing 0/5/11/22 Voltaic damage on their next attack.
    • Unlike other Pact-specific kicks, at least one point must be invested in the Gravitate Pact Art for the grapple to be performed.
    • The grapple itself will not affect the targeted enemy. It deals no Damage, no Stagger, and does not alert enemies during Stealth. As such, it is an effective gap-closer for achieving stealth Finishers.
    • Attempting to kick an enemy from close range, rather than a distance, will perform a regular Kick instead of a grapple. This will behave as expected, dealing stagger and not applying the Gravitate buff.
  • The Voltaic buff applies only to melee strikes, including Kicks and Unarmed strikes, or to thrown melee weapons. As such, it cannot be used by Magick Weapons, Flyblades, or ranged Bow attacks.
    • It can, however, be utilised by the heavy melee strikes of the AvexAvex bow.
    • The buff applies to the Envoy, not to the equipped Weapon. An Envoy may grapple, then swap to their other weapon, and then deal Voltaic damage with the newly drawn weapon.
  • The buff only applies to a single attack. It lasts only a few seconds, and if the Envoy does not attack soon enough, it will expire.
    • There is no visual effect to indicate the duration of the buff - only its acquisition (lightning upon grapple) and its consumption (lightning upon strike).
  • If a weapon is otherwise augmented with an additional damage type, such as Flame damage from a Rune, it will still benefit from the Voltaic damage - allowing it to deal three damage types at once.


Trivia

  • Whilst playing Rise, Envoy, the Envoy will temporarily wear a broken Ode Tempest Pact.
  • Unlike other gear reforged by Tuvalkane, Ode Tempest bears golden "veins" along it. These are inspired by the Japanese art of kintsugi.


Media


Index of Pacts and Arcanics


Ode Tempest immagine illustrativa di Soulframe
Ultima modifica 8 giorni fa da lino9999