Ode Tempest



Overview
Ode Tempest is an Ode'n Pact, allowing the Envoy to harness the Ode's Voltaic power for themselves.
Unique Kick
Thanks to its
passive, Ode Tempest bears a unique Kick animation modifier. Instead of kicking, the Envoy will utilise a
grappling hook to propel themselves towards an enemy.
Acquisition & Crafting
Drop Sources
Ode Tempest may be acquired from the following Drop Sources:
| Source | Price | Quantity | Rank Required |
|---|---|---|---|
| Alca's Children | 27,500 |
1 |
Rank 5: Alora's Ward |
| Silent Rose | 27,500 |
1 |
Rank 5: Silent Saboteur |
| Wares of Zenith | 215 |
1 | - |
Abilities
This Pact's ability data is a work in progress as the community works together to understand its intricacies amidst sweeping Updates and rapid Hotfixes. Feel free to contribute by hitting the Edit button, or to discuss data via the Wiki Discord!
Ability Information
Ability Details
"Bowl down foes with a Seismor. Raze the earth with a rolling ball of destruction."
- The Ode'n sphere groups Foes in its path and carries them away, then explodes after a short distance.
- Distance traveled is [13 + Courage / 5] metres.
- Roll contact damage increases by 5 per tick, and ignores Enemy Armour.
- Initial tick deals 55 damage, and does not scale with Courage.
- Tick damage may be halved randomly.
- Only enemies directly touching the sphere receive the contact damage, and damage may be lower if they are far away from the sphere.
Ability Information
Ability Details
"A storm in a sphere. Enemies in the storm take extra Voltaic damage. Amped by Atmos Sphere."
- Astra Sphere's in-game description is misleading, as it does not have any specific interaction with Voltaic damage.
- Upon casting, creates a circular zone in front of the Envoy that Staggers and applies a Stability debuff to Foes that enter it.
- Radius does not appear to scale with any Virtue.
- Zone and debuff duration is 15 seconds, and does not scale with any Virtue.
- When paired with
Atmos Sphere, reflects 50% of mitigated damage towards the attacker.
- Can reflect status effects.
- Damage reflected to enemies is affected by Enemy Armour.
Ability Information
Ability Details
"A covert device of Ode'n armour. Orbited by Atmos, you are shielded from strikes. Amped by Astra Sphere."
- For 20 seconds, the Envoy and nearby allies have increased Armour and immunity to Stagger. Foes that strike the Envoy will have their attacks returned as Stagger damage.
- Atmos Sphere grants [7.4 + 0.131 x Grace] Charges, rounded to the nearest integer. Hits received whilst protected have [36 + 3/5 x Grace] of each Defense type added, including Stability.
- At 39 Grace it will grant 13 Charges, each reducing 60 Damage and Stagger Damage.
- Any hit will consume a charge, including from DoT effects like fire.
- When combined with
Astra Sphere, enemy strikes will be reflected as both Stagger damage and regular Damage to all enemies within Astra Sphere's radius.
- Reflects 50% of incoming damage, affected by Enemy Armour.
- Despite reflecting 50% of damage, the Envoy receives nearly full protection - taking only 1 damage.
- Can reflect status effects.
Ability Information
Ability Details
"Pound the earth with meteoric force. Deal additional Voltaic damage on downed Enemies."
Performing a Ground Finisher on a downed Foe will trigger an extra hit dealing 45/50/55/65 Voltaic Damage on the target and any nearby enemies.
- The extra hits are not Finishers, and will have their damage reduced by Enemy Armour accordingly.
Ability Information
Ability Details
"Latch onto your target with Synsylk thread. Fly forth and strike to deal additional Voltaic damage."
- Performing a Kick towards a Foe from up to ~14m away (may scale with an as yet unknown Virtue) will grapple the Envoy towards the target, and grant an extra hit dealing 0/5/11/22 Voltaic damage on their next attack.
- Unlike other Pact-specific kicks, at least one point must be invested in the Gravitate Pact Art for the grapple to be performed.
- The grapple itself will not affect the targeted enemy. It deals no Damage, no Stagger, and does not alert enemies during Stealth. As such, it is an effective gap-closer for achieving stealth Finishers.
- Attempting to kick an enemy from close range, rather than a distance, will perform a regular Kick instead of a grapple. This will behave as expected, dealing stagger and not applying the Gravitate buff.
- The Voltaic buff applies only to melee strikes, including Kicks and Unarmed strikes, or to thrown melee weapons. As such, it cannot be used by Magick Weapons, Flyblades, or ranged Bow attacks.
- The extra hit is affected by Enemy Armour.
- The buff only applies to a single attack. It lasts only a few seconds, and if the Envoy does not attack soon enough, it will expire.
- There is no visual effect to indicate the duration of the buff - only its acquisition (lightning upon grapple) and its consumption (lightning upon strike).
Trivia
- Whilst playing Rise, Envoy, the Envoy will temporarily wear a broken Ode Tempest Pact.
- Unlike other gear reforged by Tuvalkane, Ode Tempest bears golden "veins" along it. These are inspired by the Japanese art of kintsugi.
Media
Index of Pacts and Arcanics
