Trick of the Light

Set free your trickster shadow. A decoy draws enemy fire and explodes when foes get too close.

Overview
Trick of the Light is an Arcanic Ability for the
pact in Soulframe.
An explosive decoy is summoned at the point of impact. Decoy aggroes nearby enemies, making them open for backstabs.
Ability Details
- Decoy explodes 4 seconds after being approached by an Enemy.
- Decoy will despawn without an explosion if left alone for [0.2 x Spirit + 4] seconds.
- Explosion deals [2 x Spirit + 200] Damage.
- Explosion radius seems to scale slightly with Spirit.
- Enemies undergoing a Finisher animation will not receive damage from the explosion.
- Enemies targeting the decoy are vulnerable to Lethality Multiplier.
- The backstab prompt briefly persists after the explosion.
- The same enemy can be backstabbed consecutively.
- Decoy can activate pressure plates.
- As of Preludes 13, direct arrow impact appears to only deal between 1-10 damage regardless of Virtues. This may be a bug, so more testing is needed.
- Charging the shot does not increase the damage.
- Shooting the arrow skyward, or while in a loading room, will bug the cooldown.
Index of Pact Abilities
AoE
AoE Debuff
AoE Buff
Passive
AoE Projectile
Self Buff
AoE Heal
Transformation
Summon
Single Target
