Voltaic Snare

A trap for Gruul. Designed to contain the Ode's enemies for more convenient execution.

Overview
Voltaic Snares are an Ode'n Hazard which appear at random during play, creating an enclosure where the Envoy must fight and survive until all Foes are defeated.
Upon its activation, the Snare will spawn nearby Sinecure to strike whilst the Envoy is vulnerable. Melee units will charge in and must be defeated, whilst ranged units will attack from outside the barrier.
The Voltaic Snare currently only traps the player who activated it; others may pass through the barrier.
Deactivation
In order to deactivate the Voltaic Snare, all Sinecure spawned by its activation must be slain - with the exception of
Sinecure Scoutsdue to the range from which they engage.
Bugs
- If a required enemy is inaccessible (for example stuck in level geometry) there is no failsafe nor other way to deactivate the Snare. One workaround is to wait until the enemy loses aggro and enter the Nightfold, after which the Snare will deactivate.
Trivia
- Until Preludes 12, the containment feature was unreliable; one could sometimes simply walk through the barrier.
Update History
Preludes 14.5 Hotfix 2 (2026-5-14)
- Reduced the time required for Voltaic Snares to vanish after defeating nearby enemies.
- Voltaic Snares will now end early if the only remaining enemies outside are Ode’n archers.
- Voltaic Snares no longer appear around campfires in the Dermak Undercity.
- Voltaic Snares appear less in the Glades of Andurin.
Preludes 14 Hotfix 2 (2026-4-20)
- Fixed a script error while encountering a Voltaic snare.
Preludes 13 Hotfix 5: Envoy Forge (2026-2-26)
- Fixed Voltaic Snare not triggering while rescuing Orengall during The Shewolf Snared.
Preludes 10 Hotfix 4 (2025-05-31)
- Fixed Voltaic Snares causing Envoys to get stuck for extended periods if enemies lingered outside the fence.
Preludes 9 (2025-03-28)
- Fixed Voltaic Snares sometimes not successfully trapping Envoys.
Preludes 8 Hotfix 2 (2025-01-28)
- Fixed a crash that could occur when caught in the Ode's Voltaic Snares.
Preludes 8 (2025-01-24)
- Added Voltaic Snare encounters that have a chance to appear in areas level 5 and above after completing The Shewolf Snared Fable.
Index of Foes
Foes
Bosses
