Squirrel

Little, nimble rodents with a big, bushy tail, strong claws for climbing, and a wintertime habit of collecting and burying nuts.


Little, nimble rodents with a big, bushy tail, strong claws for climbing, and a wintertime habit of collecting and burying nuts.

Overview
The Squirrel is a wild animal which may be Charmed or Freed from captivity in order to earn one guaranteed Totem of the creature's corresponding Rarity.
The specific Squirrel Totem earned is random within each Rarity, including both its Grip Type and Totem Effects.
Location
Wild squirrels may be found roaming the forests - those in captivity must be freed from their cages in Sinecure encampments.
Rarities
Each Squirrel Totem belongs to a corresponding rarity denoted by the fur colour of the charmed squirrel. These are as follows:
Melody
The following notes are played when charming a Squirrel of any rarity.

Totems
Base Effect
Create a bright flash that blinds enemies in a 4/5/5/6 m radius
Grip Bonus Effect
Create a bright flash that blinds enemies in a 4/X/X/X m radius
Base Effect
Increase attack speed by 10/12/14/16 % on Pull Smite
Grip Bonus Effect
Increase attack speed by 10/X/X/X % on Pull Smite
Base Effect
10/12.5/16.7/20 % chance to Smite other enemies within 10/12/17/20 m of Smite
Grip Bonus Effect
12.5/X/X/X % chance to Smite other enemies within 13/Y/Y/Y m of Smite
Base Effect
Increase Voltaic Damage by +5/15/20/25 on Smitten enemies
Grip Bonus Effect
Increase Voltaic Damage by +10/X/X/X on Smitten enemies
Media
Index of Animals




