Rat

A hardy, intelligent rodent with rounded ears, a long, hairless tail, and a keen sense of smell that they utilise to scavenge and find their way around tiny areas.


A hardy, intelligent rodent with rounded ears, a long, hairless tail, and a keen sense of smell that they utilise to scavenge and find their way around tiny areas.

Overview
The Rat is a wild animal which may be Charmed or Freed from captivity in order to earn one guaranteed Totem of the creature's corresponding Rarity.
The specific Rat Totem earned is random within each Rarity, including both its Grip Type and Totem Effects.
Location
Wild rats may be found skittering through towns and swamps, or in the depths of the Dermak Undercity. Those in captivity must be freed from their cages in Sinecure encampments.
Rarities
Each Rat Totem belongs to a corresponding rarity denoted by the fur colour of the charmed rat. These are as follows:
Melody
The following notes are played when charming a Rat of any rarity.

Totems
Base Effect
Increases Arcanic damage by +5/15/20/25 on Smite
Grip Bonus Effect
Increases Arcanic damage by +10/X/X/X on Smite
Base Effect
Smite creates a blast that Staggers and deals +100/125/150/200 Stagger damage to nearby enemies
Grip Bonus Effect
Smite creates a blast that Staggers and deals +125/X/X/X Stagger damage to nearby enemies
Base Effect
Increase Smite duration by +1/2/3/4 seconds
Grip Bonus Effect
Increase Smite duration by +2/X/X/X seconds
Base Effect
Buff Virtue 5/8/10/12 % associated with enemy soul colour on Pull Smite
Grip Bonus Effect
Buff Virtue 5/X/X/X % associated with enemy soul colour on Pull Smite
Media
Index of Animals



