Beaver

A bulky, semi-aquatic rodent with sharp teeth for building dams, waterproof hair, and a flat, paddle-like tail.


A bulky, semi-aquatic rodent with sharp teeth for building dams, waterproof hair, and a flat, paddle-like tail.

Overview
The Beaver is a wild animal which may be Charmed or Freed from captivity in order to earn one guaranteed Totem of the creature's corresponding Rarity.
The specific Beaver Totem earned is random within each Rarity, including both its Grip Type and Totem Effects.
Location
Wild beavers may be found by bodies of freshwater such as rivers or lakes - those in captivity must be freed from their cages in Sinecure encampments.
Rarities
Each Beaver Totem belongs to a corresponding rarity denoted by the fur colour of the charmed beaver. These are as follows:

Common/Uncommon - Brown Fur

Rare - White Fur
Melody
The following notes are played when charming a Beaver of any rarity.

Totems
Base Effect
Increase Physical Armour by +2/2/3/3 per Rune Charge
Grip Bonus Effect
Increase Physical Armour by +X/X/X/X per Rune Charge
Base Effect
Reduce Rune drain by 10/15/20/25 %
Grip Bonus Effect
Reduce Rune drain by 15/X/X/X %
Base Effect
Restore +15/16/18/20 Life per second for 8/8/8/8 seconds upon unleashing a Rune
Grip Bonus Effect
Restore +X/X/X/X Life per second for Y/Y/Y/Y seconds upon unleashing a Rune
Base Effect
+8/9/10/12 Armour upon unleashing Rune
Grip Bonus Effect
+X/X/X/X Armour upon unleashing Rune
Base Effect
Unleashing a Rune deals +70/90/110/130 Stagger damage within 5/6/8/10 m
Grip Bonus Effect
Unleashing a Rune deals +80/X/X/X Stagger damage within 5/Y/Y/Y m
Media
Index of Animals
