Rabbit

A small, fuzzy mammal with long ears, strong hind legs for hopping, and a short, fluffy tail that is sometimes referred to as a "cotton tail."


A small, fuzzy mammal with long ears, strong hind legs for hopping, and a short, fluffy tail that is sometimes referred to as a "cotton tail."

Overview
The Rabbit is a wild animal which may be Charmed or Freed from captivity in order to earn one guaranteed Totem of the creature's corresponding Rarity.
The specific Rabbit Totem earned is random within each Rarity, including both its Grip Type and Totem Effects.
Location
Wild rabbits may be found bounding through forests and plains - those in captivity must be freed from their cages in Sinecure encampments.
Rarities
Each Rabbit Totem belongs to a corresponding rarity denoted by the fur colour of the charmed rabbit. These are as follows:
Melody
The following notes are played when charming a Rabbit of any rarity.

Totems
Base Effect
Pull Smite causes a +50/75/100/125 damage explosion 5/7/9/10 m around the Envoy
Grip Bonus Effect
Pull Smite causes a +X/X/X/X damage explosion Y/Y/Y/Y m around the Envoy
Base Effect
Runes deal 5/8/10/15 % additional damage
Grip Bonus Effect
Runes deal 8/X/X/X % additional damage
Base Effect
Pull Smite causes +30/40/50/80 damage explosion 5/6/8/12 m around the Enemy
Grip Bonus Effect
Pull Smite causes +50/X/X/X damage explosion 6/Y/Y/Y m around the Enemy
Base Effect
Effects of Pull Smite has a 20/33.3/33.3/50 % chance of spreading to all allies
Grip Bonus Effect
Effects of Pull Smite has a 20/X/X/X % chance of spreading to all allies
Media
Index of Animals



